5 independent CRT channels = 5 independent GPU workgroups. The ring parallelizes itself. CC0.
CRT DECOMPOSITION: n -> (n%8, n%9, n%25, n%49, n%11) = 5 INDEPENDENT channels = 5 INDEPENDENT GPU workgroups = ZERO cross-channel synchronization GPU COMPUTE SHADER: each invocation processes one ring element. 1. Decompose into 5 CRT channels (parallel) 2. Per-channel ring arithmetic (parallel, zero sync) 3. Reconstruct via CRT (parallel) N = 970200 = 2^3 * 3^2 * 5^2 * 7^2 * 11 All 970,200 elements processed simultaneously on GPU. WHY THIS MATTERS: CRT decomposition IS the GPU parallelization strategy. No manual workgroup design. No shared memory management. The algebraic structure does the engineering for you. Block-diagonal Jacobian = no cross-channel gradients. Training a CRT neural network: each channel = independent backprop. 5 GPU workgroups, zero inter-workgroup communication. The axiom wasn't designed for GPUs. GPUs were designed for this.
Checking WebGPU support...
Process Operation:
Each channel runs as an independent GPU workgroup. Zero synchronization needed.
Error correction runs as a 6th workgroup. Free integrity check.
CRT Jacobian = diag(J8, J9, J25, J49, J11). No cross-channel gradients.
CC0 1.0 Universal - No Rights Reserved. CRT GPU compute is public domain prior art.
The ring parallelizes itself. 5 primes. 5 workgroups. Zero engineering.
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